That’s what I have been getting asked at least ten times daily by anyone who wants to know what I’ve been doing this summer. I’ve found that being well researched and well read has been critical in informing the the masses about digital game based learning.
I have to admit, I am a slow reader and even worse when it comes to writing. I am trying to get my facts straight, work through my ideas, make curriculum connections, and complete my due diligence on gaming in school libraries.
The good news is that Gaming in Libraries is a burgeoning idea and new research is popping up daily. ALA has appointed a task force, ALA Tech Source holds a annual gaming symposium, and there are many fresh voices and advocates in the field.
If you’re interested in trying to pull together materials to help you in your quest to study the topic, I’ve found the following to be the best of the best.
Digital Game Based Learning by Marc Prensky
Don’t Bother Me Mom- I’m Learning!” by Marc Prensky
ALA TechSource Gaming, Learning, and Libraries
Gamers…in the Library by Eli Neiburger
The Shifted Librarian (Weblog) by Jenny Levine
and a quick plug for my Alma Mater & Scott Nicholson at Syracuse University-
Scott’s Recent Presentation on Gaming in Libraries- March 2008

